ATHLETICS
2ND E.S.O.
EUROPEAN SECTION
Index:
Track Events
1. INTRODUCTION
Running
events up to 10000m in distance are conducted on a 400 m track which is
outdoors during summer competition and indoors during the winter. The track is
made with a rubber surface to improve grip and lessen the risk of slipping in
poor weather conditions. The track is an elongated oval shape, consisting of a
semi-circle at either end and two straight segments joining the semi-circles
together.
The track is split into six to ten lanes which circle around an inner field
used for throwing and jumping events. Each runner is allocated a lane at the
beginning of the race, with starting blocks marking the beginning of the race,
although whether athletes are required to stay in lane for the duration of the
race, depends on the distance being run.
The winner
of all races conducted on the track is the first person whose torso crosses the
finishing line. If hands, legs, head or feet cross the line before another
contestant’s torso a win is not counted. A runner is disqualified from a race
if they make two false starts, which are counted if they leave the starting
blocks before the starting gun is fired. Running events on the track are split
into different categories, distinguished by the distance being run. The
categories are: short distance races, middle distance races and long distance
races.
2. STARTING BLOCK
Device made up of two adjustable pedals that allow sprinters to give
themselves momentum during a start.
3. SHORT DISTANCE RACES
For the shortest running races, contestants
must stay in lane at all times and will be disqualified if they change lanes. The
short distance races consist of:
·
100
m - The shortest running event in athletics, the 100 m sprint requires the
athlete to start well, leaving the blocks with immense power and speed.
·
200
m - As with the 100 m, the 200 m requires instant acceleration but it also
needs stamina to maintain the speed for the duration of the race.
·
400
m - The distance of one circuit around the track, the 400 m requires the
athlete to have a good powerful start whilst maintaining enough stamina and
energy to make a sprinting finish at the end of the race.
·
600
m (this is only included in Indoor Athletics competitions) - Sometimes
considered a middle distance race, this is often raced by 400 m athletes to improve
endurance or by 800 m athletes to improve speed.
4. MIDDLE DISTANCE RACES
The middle distance races consist of:
·
800
m - This consists of two circuits around the track, requiring the athlete to
demonstrate good speed combined with endurance. In the 800 m the runner is
required to stay in their allocated lane until the first curve of the track,
when they are then allowed to change lanes, although if a runner deliberately
obstructs another contestant they risk being disqualified from the competition.
·
1500
m - Also known as the metric mile, the 1500m race requires athletes to run 3.75
times around the track. It requires endurance in order that contestants
maintain speed and have enough energy to make a final push to the finish line.
Unlike the 800 m, runners can change lanes as soon as the race has started,
although like all races, a contestant will be disqualified if they deliberately
obstruct another runner.
5. LONG DISTANCE RACES
The long distance races consist of:
·
3000
m - A distance that is often run by runners who are comfortable at both 1500m
and 5000m. Many see it as a hybrid event between middle and long distances and
is characterised by fast finishes.
·
3000
m Steeplechase - Originating from a British event where runners raced between
towns, from one church steeple to the next, the Steeplechase is a 3000 m race
in which contestants run around the track encountering various obstacles over
the course of the race. The obstacles consist of twenty eight different barriers
and seven water jumps which are situated at different points on the track.
·
5000
m - Requiring extreme endurance and aerobic training the 5000 m requires
athletes to run 12.5 times around the track. Unlike the short distance races,
stamina is much more important than speed and athletes begin the race steadily
in order to conserve energy for the duration of the race.
·
10000
m - The longest track event in athletics competition, the 10000 m requires
intense training sessions in order that the athlete can build up the stamina
and mental determination necessary to run the required 25 times around the
track.
6. RELAY
The relay most
commonly consists of 4 x 100 m sprint with four runners each completing one leg
of the race. Contestants are allowed to change lanes in relay events, with the
exception of the first runner who will be disqualified if they do not stay in
lane. Athletic rules stipulate that contestants must pass a baton to the next
runner on completion of their own leg within a marked changeover zone.
Once the baton is passed, the runner who passed
the baton must stay in lane until all other runners pass, to avoid obstructing
another contestant. If the baton is dropped, the runner may pick it up but
should not obstruct other runners when doing so. As well as the 4 x 100 m
relay, other relay events that are commonly included in Athletics competitions
are:
·
4 x 200 m
·
4 x 400 m
·
4 x 800 m
There are also medley relays although these
usually only take place at specific relay events. There are two types of
medley relays:
·
Distance
Medley Relay: this consists of a 1200 m leg, a 400 m leg, an 800 m leg and a
1600 m leg to finish.
·
Sprint
Medley Relay: this consists of a 400 m leg, two 200 m legs and an 800 m leg to
finish.
7. HURDLES
The hurdles race consists of a track with ten
hurdles in each lane, spaced evenly over the course of the track. Contestants
are required to jump over each hurdle with both feet clearing the height of the
hurdle bar. The hurdles are positioned in such a way that they will fall over if
the runner touches them and although contestants will not be disqualified for
knocking hurdles down accidentally, they will be penalized for knocking them
down deliberately. Contestants must stay in lane throughout the race and will
be disqualified for changing lanes or obstructing another athlete. There are
three types of hurdle races which commonly take place at athletics
competitions:
·
110
m hurdles - Designed for male competitors, the 110 m hurdle event consists of
ten hurdles at 1.067 m high, with the first hurdle being placed 13.72 m from
the starting block and the following nine hurdles placed at a distance of 9.14
m from each other.
·
100
m hurdles - Designed for female competitors, the 100 m hurdle event consists of
ten hurdles at 84 cm high, with the first hurdle being placed 13 m from the
starting block and the following nine hurdles placed at a distance of 8.50 m
from each other.
·
400
m hurdles - this race is commonly run by both male and female athletes. It
consists of ten hurdles at 91.44 cm for male events and ten hurdles at 76.20 m
for female events. In both the male and female 400 m hurdles, the first hurdle
is placed 45 m from the starting block with a distance of 35 m between each
hurdle and 40 m from the last hurdle to the finishing line.
Road Events
Whilst most athletic events take place on the
track or field within an indoor or outdoor stadium, the races which cover
longer distances take place on the road.
1. MARATHON
The marathon is a race covering the distance of
42.195 km, which was first run by a Greek messenger in 490 BC. Whilst marathons
usually take place independently from other athletics events, the marathon is
included as an athletics event in the summer Olympic Games. The marathon is the
ultimate challenge in endurance and strength, requiring the athlete to pace
themselves from the beginning to avoid running out of energy and postponing the
‘wall’ stage, where athletes suffer extreme fatigue as glycogen levels run low.
2. RACEWALKING
Racewalking is a popular event worldwide but it
is usually only included in the major competitions, including the Olympics, the
Commonwealth Games and the IAAF Athletics World Championships. Racewalking
requires the athlete to cover a set distance as quickly as possible but unlike
the running technique, the toe of the back foot is not permitted to leave the
ground until the heel of the front foot makes contact with the ground, thus
distinguishing the movement as a walk, despite the speed racewalkers use.
The athlete is also required to keep their
supporting leg straight until the body passes over it, a rule that if violated
is known as ‘lifting.’ In order to walk as quickly as possible, athletes move
the pelvis as far forward as possible in order to propel the body along the
ground at maximum speed. Racewalking events take place over 20 km for both male
and female athletes and 50 km for male athletes only.
Field events
1. JUMPING EVENTS
There are four jumping events in field
athletics: high jump, long jump, triple jump and pole vault. There are four
main principles which are applied to all jumping events:
·
Starting
run - this is the period of time where the athlete gathers speed for the
take-off.
·
Take
off - this is the transition between the run and the jump with the athlete
propelling their body into the air.
·
Flight
- this is the period of time when the body is airborne, sending them
horizontally away from the starting point in the long jump or triple jump and
vertically over the bar in the high jump.
·
Landing
- this is the point at which the athlete finishes the jump marking the distance
(in the case of the long jump and triple jump) that they have travelled through
the air.
1.1. High Jump
In the high jump
event, athletes sprint down a runway towards a four meter long horizontal bar
and jump vertically over the bar on to a cushioned mattress. There are various
methods of jumping over the bar but the most common is known as the ‘Fosbury
Flop’. Whatever their chosen methods of jumping over the bar, all contestants
are required to make the take off from one foot. After three failed jumps a
contestant is eliminated from the competition.
1.2. Long Jump
The long jump
requires athletes to sprint down a runway and jump off a raised platform into a
stretch of sand or other marked area, with the aim of landing as far from the
starting point as possible. The distance travelled is measured by the first
mark made by the athlete’s body in the sand on landing. The jump is also a fail
if the athlete leaves the runway after the take-off line at the end of the
take-off board.
1.3. Triple Jump
Also known as ‘the
hop, step and jump’ the triple jump requires the athlete to begin with speed
but to maintain energy for the take-off. The triple jump begins with a sprint
down the runway and is followed by a hop, a step and a jump before the athlete
propels their body into the air, with the aim of landing as far from the
starting point as possible, in the same manner as the long jump. When the
athlete hops, they must land on the same foot as they began sprinting on and
the step should land on the opposite foot.
1.4. Pole Vault
The pole vault
requires the athlete to clear the height of a horizontal bar with the
assistance of a vertical pole, with the bar increasing in height as more
athletes are eliminated from the competition. The athlete begins the jump by
sprinting down a runway and then plants the pole into a box in front of the
bar, using the pole to power over the bar. As with the high jump, a pole vault
is classified as a fail if the contestant knocks the bar down during the vault
and after three failed attempts the athlete is then eliminated from the
competition.
2. THROWING EVENTS
There are four different throwing events
included in athletics competition which require athletes to demonstrate power,
strength and accuracy. The four events are: the hammer, the discus, the javelin
and the shot put.
2.1. Hammer
The ‘hammer’ is an
extremely heavy metal ball weighing 7.2kg which is attached to a handle by a
steel wire. The hammer event requires the contestant to have extreme strength
and excellent technique, in order to throw the metal ball across the field.
When making the throw the contestant must stand within a designated area,
marked by a circle. If the athlete steps out of the circle during the throw or
before the hammer lands, the throw is classified as a fail.
2.2. Discus
Making use of a
spinning technique to bring about speed and strength, the discus requires the
athlete to throw a disc shaped object across the field as far as possible. The
athlete must begin the throw from a stationary position but there are no
specified requirements for the method used to throw the discus. To make the
throw the athlete stands within a circle marked on the ground and is forbidden
to leave the circle before the discus has landed. If the contestant steps on or
outside the circle, the throw is classified as a fail.
2.3. Javelin
The Javelin combines
speed with great strength, requiring the athlete to throw a long spiked pole as
far as possible across the field. The javelin has a grip, part way along the
pole, which the athlete must hold on to when throwing. The javelin is thrown by
an arm extended backwards, being thrown over the shoulder or upper part of the
arm. For the throw to count, the javelin must land with the tip (front part of
the javelin) hitting the ground before the tail (back part of the javelin) If
the athlete turns their back to the throwing line during the throw or crosses
the line during or after the throw, the throw is classified as a fail.
2.4. Shot Put
Requiring perhaps
more strength than any other athletic event, the shot put requires the athlete
to throw an extremely heavy ball across a specified distance by transferring
leg strength up through the arms. The athlete is required to begin the throw
from a stationary position within a marked circle and must throw the shot using
one hand only. The contestant is disqualified if they leave the marked circle
before the shot has touched the ground.
Mixed Events
1. HEPTATHLON
Combining seven different track and field
events the heptathlon is an all-female event which tests the endurance,
strength and all-round ability of the athlete, awarding contestants points in
each event for their best performance. The heptathlon consists of the 100 m
hurdles, the high jump, the shot put and the 200 m run on the first day of
competition and the long jump, the javelin and the 800 m run on the second day.
Although on the whole most of the normal rules
apply to each individual event included in the heptathlon there are some small
variations. In the running events, athletes are permitted to make three false
starts before being disqualified from the event. There are only three attempts
allowed in each field event and should an athlete choose not to compete in one
event, they are disqualified from the entire competition.
2. DECATHLON
Like the heptathlon for female athletes, the
decathlon tests the stamina and strength of male athletes through ten different
track and field events spread over two days of competition, with points being
awarded for the contestant’s best performance in each event. The decathlon
consists of the 100m run, the long jump, the shot put, the high jump and the
400 m run on the first day and the 110 m hurdles, the discus, the pole vault,
the javelin and the 1500 m run on the second day of the competition. The same
rule variations apply to the decathlon as to the heptathlon.
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